Problems with Minirosetta v1.54

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Speedy
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Message 60685 - Posted: 17 Apr 2009, 9:12:28 UTC - in response to Message 60680.  

This task http://boinc.bakerlab.org/rosetta/result.php?resultid=243902658 made 99 decoys & the upload was about 7.14MB is this normal for these tasks?


there is a limiter built into the program. it stops the crunching at 99 decoys.
this is normal.

I\'m aware of this thanks. greg be I think you misunderstood the question. I was referring to the the upload size of the work unit. Is the normal upload size 7.14MB for this type http://boinc.bakerlab.org/rosetta/result.php?resultid=243902658 of work unit?
Have a crunching good day!!
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Message 60691 - Posted: 17 Apr 2009, 13:01:57 UTC

The more models completed, the larger the upload will be. The resulting increase in upload size is part of why mini put on the 99 model limit per task. So, it is normal, but will probably be reviewed and perhaps changed to run longer models in some way.
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Profile Paul D. Buck

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Message 60703 - Posted: 17 Apr 2009, 21:28:26 UTC

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Message 60726 - Posted: 19 Apr 2009, 8:34:54 UTC
Last modified: 19 Apr 2009, 8:41:14 UTC

This weeks problems:

2 validate errors (non res_careful) and 3 res_careful errors (all listed as troubled from the res_careful thread)

rest3d85_ip40_2jkf.patchdock.25.pdb_0001_fa_dock.xml_score12_pert38_DOCK_10797_583_0
rest3d85_ip40_2v1l.patchdock.10.pdb_0001_fa_dock.xml_score12_pert38_DOCK_10797_499_0

no error message, just validate error.
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Speedy
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Message 60728 - Posted: 19 Apr 2009, 10:18:57 UTC - in response to Message 60691.  

The more models completed, the larger the upload will be. The resulting increase in upload size is part of why mini put on the 99 model limit per task. So, it is normal, but will probably be reviewed and perhaps changed to run longer models in some way.

Thank you for explaining.

Have a crunching good day!!
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Message 60746 - Posted: 20 Apr 2009, 5:57:52 UTC

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Message 60747 - Posted: 20 Apr 2009, 10:23:59 UTC - in response to Message 60746.  

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Message 60753 - Posted: 20 Apr 2009, 15:28:29 UTC

TomaszPawel sights two cases where 99 models were completed in less then an hour with a 6.6.20 Win XP client, and resulted in validate error from miniRosetta v1.54.

WU names
243895936 rest3d85_ip40_2oqk.patchdock.7.pdb_0003_fa_dock.xml_score12_pert38_DOCK_10797_652_0

244107786
rest3d85_ip40_2w4f.patchdock.1.pdb_0001_fa_dock.xml_score12_pert38_DOCK_10797_943_0
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Message 60756 - Posted: 20 Apr 2009, 19:02:12 UTC

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Message 60793 - Posted: 23 Apr 2009, 11:47:57 UTC - in response to Message 60756.  

http://boinc.bakerlab.org/rosetta/result.php?resultid=245909228

Reason: Divide by Zero (0xc000008e) at address 0x004E51A9

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TomaszPawel

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Message 60794 - Posted: 23 Apr 2009, 13:26:22 UTC

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Message 60797 - Posted: 23 Apr 2009, 20:09:13 UTC

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William Kahler

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Message 60814 - Posted: 25 Apr 2009, 1:09:39 UTC

MiniRosetta 1.54 constantly crashing after ~5 seconds
& (note to Bill G) w/Boinc 6.4.x & 6.6.x (Error Code 5).
It runs a little slow for first 5 seconds of CPU time
w/last stable Boinc 5.x & finishes ok.
No difference with protected app. or not.
Complete BOINC un/re-install & Rosetta de/re-attach no help.

Dell Core Duo 2 GHz w/2 Gig Ram.
WinXP Sp3 Home Edition (up to date).
24/7, no throttle, no graphics/screensaver, leave in memory.
Stand alone or with other projects.
Memtest x2/Prime95/Dell Diagnostics run fine.

thoughts? suggestions?


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Profile Gavin Shaw
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Message 60817 - Posted: 25 Apr 2009, 7:49:42 UTC

And another big upload.

Task 246174559 run for 4 hours with 82 decoys. File upload size was 8.9MB. Took a while to upload. Hate to see what it would have been if there were 99 decoys...

Never surrender and never give up. In the darkest hour there is always hope.

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P . P . L .

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Message 60825 - Posted: 25 Apr 2009, 21:54:34 UTC

Hi there.

I got this on Ubuntu x64 this morning, haven\'t had any in a while.

That\'s 41min run time.

Docking_benchmark_unbound__1AVZ.unbound.mppk.pdb.gzdock_score12_hi.xml_11475_29_0

http://boinc.bakerlab.org/rosetta/workunit.php?wuid=224594412

Over__Validate error__Done__2,496.64

======================================================
DONE :: 1 starting structures 2496.42 cpu seconds
This process generated 99 decoys from 99 attempts
======================================================

pete.

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Message 60828 - Posted: 26 Apr 2009, 7:52:48 UTC

Hi me again.

This was a big one, 7.04MB result file for a six hour run.

Docking_benchmark_natives__1FIN.mppk.pdb.gzdock_score_docking_hi.xml_11477_209_0

http://boinc.bakerlab.org/rosetta/workunit.php?wuid=224813196

======================================================
DONE :: 1 starting structures 21620.9 cpu seconds
This process generated 75 decoys from 75 attempts
======================================================

pete.

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Message 60836 - Posted: 26 Apr 2009, 23:34:12 UTC

Very few errors nowadays, but just came up with two compute errors:

Docking_benchmark_unbound__1ATN.unbound.mppk.pdb.gzdock_score_docking_hi.xml_11476_94_1
Unhandled Exception Detected...

- Unhandled Exception Record -
Reason: Access Violation (0xc0000005) at address 0x005C1D7D read attempt to address 0xC49A08B0

res_careful_ourward_cst_chunk_0_8_hb_t342__IGNORE_THE_REST_1VKBA_5_10927_2_2
ERROR: [ERROR] Unable to open constraints file: resample_outward0.05_ub0.1_lb0.02_median.t342_.cst
ERROR:: Exit from: ..\\..\\src\\core\\scoring\\constraints\\ConstraintIO.cc line: 330
BOINC:: Error reading and gzipping output datafile: default.out


Running AMD9850 Vista64 8Gb RAM Boinc 6.6.20
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Yaroslav Isakov

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Message 60869 - Posted: 28 Apr 2009, 13:42:45 UTC

Hello, I have a problem: very long pending status in my last WUs:
1 2 3 4 5 6
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Message 60870 - Posted: 28 Apr 2009, 14:38:46 UTC - in response to Message 60869.  

Hello, I have a problem: very long pending status in my last WUs:
1 2 3 4 5 6


That would explain why credit has been dropping. The assimilator must be having a problem. I\'ve EMailed the Project Team to look in to it when they arrive for the day in Seattle.
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Message 60885 - Posted: 29 Apr 2009, 14:37:32 UTC - in response to Message 60870.  
Last modified: 29 Apr 2009, 14:38:12 UTC

[quote]Hello, I have a problem: very long pending status in my last WUs:
1 2 3 4 5 6/quote]
That would explain why credit has been dropping. The assimilator must be having a problem. I\'ve EMailed the Project Team to look in to it when they arrive for the day in Seattle.

I\'m assuming this is fixed now. 17 of my WUs have been allocated credit since the original post, but I have another 15 pending credit - 13 hours worth.

Just awaiting catch-up, I assume. The Server Status page is showing all systems \'Running\'.

I also noticed credit was taking more than 4 minutes to come through in the days leading up to the outage, so the problem may\'ve been building up for a few days.
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Message boards : Number crunching : Problems with Minirosetta v1.54



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