Larger WU

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Profile anders n

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Message 2336 - Posted: 5 Nov 2005, 12:01:14 UTC

Somthing i have been thinking of.

Sins Bionic is "adjusting" estimated time of wu, right now many wu in que ,I just hope that the "big" wu-s don't start and it only comes bigones. Because then the finish times of the lates wu-s might not get in on time.

Can anyone confirm or correct my "fears".

Anders n


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Message 2345 - Posted: 5 Nov 2005, 14:44:48 UTC

The ones I have been getting today seem about one third longer than the previous ones....
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Message 2347 - Posted: 5 Nov 2005, 15:21:10 UTC - in response to Message 2336.  
Last modified: 5 Nov 2005, 15:32:03 UTC

I just hope that the "big" wu-s don't start and it only comes bigones. Because then the finish times of the lates wu-s might not get in on time.


That would only be a problem to people who hoard work units. I sometimes stock up to get about a day's worth (maybe 40 or 50 work units on my faster PC's), but usually have my settings at somewhere between 0.1 and 0.5 days.

If work units get longer, I'll still be able to meet the deadlines with plenty of time to spare except if one of my computers develops serious problems.

EDIT: If we suddenly jump from 10 minute work units to 4 hour (or longer) work units, I guess even a day's worth could be too much. But I haven't seen jumps THAT big
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Profile Charles Dennett
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Message 2349 - Posted: 5 Nov 2005, 15:40:23 UTC - in response to Message 2345.  
Last modified: 5 Nov 2005, 15:40:36 UTC

The ones I have been getting today seem about one third longer than the previous ones....


Just took a look at what I have and it appears they may be about twice as long. The older ones did 10 iterations. The new ones appear to be doing 20.


-Charlie
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Message 3142 - Posted: 14 Nov 2005, 3:29:39 UTC - in response to Message 2347.  
Last modified: 14 Nov 2005, 3:34:48 UTC

If we suddenly jump from 10 minute work units to 4 hour (or longer) work units, I guess even a day's worth could be too much. But I haven't seen jumps THAT big


Quoting myself above... I have now seen a jump that's about 4 to 5-fold, with 1hz6a work units taking much longer (about 1.75 to 2 hours on an overclocked Athlon 64 3700+, San Diego core) than others we've had recently (some as little as 20-25 minutes, most around half an hour).

People who have been keeping large caches of the previous work units could run into deadline problems if their BOINC client thinks the WUs will take half an hour.



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Message 3160 - Posted: 14 Nov 2005, 6:38:48 UTC

Yup, they have just about doubled for me...now just over 2hours...
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Message 3272 - Posted: 15 Nov 2005, 7:48:07 UTC - in response to Message 3142.  
Last modified: 15 Nov 2005, 7:49:17 UTC

an overclocked Athlon 64 3700+, San Diego core)

what setting have you found most productive in your OC efforts? 230x11, vdimm 2.95 (ocz gold EVP memory)HTT 4x 1.4875 Vcpu is about as fast I can seem to get it for now.


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Message 3277 - Posted: 15 Nov 2005, 11:27:40 UTC - in response to Message 3272.  
Last modified: 15 Nov 2005, 11:57:21 UTC

an overclocked Athlon 64 3700+, San Diego core)

what setting have you found most productive in your OC efforts?


It's stable at 240 x 11 (2640MHz) at stock voltage. Temp rarely gets above 55 Celcius with the stock AMD box cooler. It's got cheap PC3200 RAM (underclocked to 188.5MHz at CAS 2.5 - playing it safe)

I've actually had it fire up at 260x11 but not stable (and couldn't see the HDD)
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Message 3281 - Posted: 15 Nov 2005, 13:20:07 UTC

An article from Anandtech on OCing the 939 socket AMD64 3700+ can be found here.
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Message boards : Number crunching : Larger WU



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