Rosetta@home on PS3?

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Message 26649 - Posted: 12 Sep 2006, 14:14:12 UTC

Does there exist a project on PS3 like Cure@PS3 for Folding@home?
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Message 26659 - Posted: 12 Sep 2006, 17:59:01 UTC - in response to Message 26649.  
Last modified: 12 Sep 2006, 18:00:36 UTC

Does there exist a project on PS3 like Cure@PS3 for Folding@home?

Here at Rosett@home, no there is not.

The only platforms Rosetta@home run on are the 4 official Boinc platform.
Windows/x86 Linux/x86 and MacOS/x86&ppc


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Message 26679 - Posted: 13 Sep 2006, 4:12:39 UTC

Okay thanks, maybe in the near future, Rosetta will run on Cell processor !
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Message 26683 - Posted: 13 Sep 2006, 7:50:55 UTC - in response to Message 26679.  
Last modified: 13 Sep 2006, 7:55:08 UTC

Okay thanks, maybe in the near future, Rosetta will run on Cell processor !


Most likely to be an XBOX360 first ;-)


EDIT:/
Though if you can program for the Cell/PS3 or anyother platform I'm sure BOINC wouldn't mind you helping them get a portable client for it :-)
Then I guess Rosetta@Home wouldn't mind either.

I guess one of the main problems Rosetta@Home have is that they're generally resticted by what BOINC do. Folding@Home do not have that problem...
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Message 27358 - Posted: 18 Sep 2006, 18:26:23 UTC

If folding@home can do it, why can't we...eventually ;)



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Message 53081 - Posted: 15 May 2008, 19:50:07 UTC

I would have to agree. The Processing power of the PS3 would not only draw more attention to folding projects but many would be able to run more processing power. I do not use my main system for folding considering I already use high end processes for animation and game design. instead I use a spare machine which is not high end at all 1.7 Ghz 512Ram. My PS3 just sits there most of the time and I only play it when I have time which is not often.

so much power wasted except for movies and games of course.

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Message 53098 - Posted: 17 May 2008, 5:50:39 UTC - in response to Message 27358.  

If folding@home can do it, why can't we...eventually ;)


We need help from Sony to do this. they apparently had two people on this full time for a year for folding@home. anybody have connections there?
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Message 53099 - Posted: 17 May 2008, 9:43:24 UTC - in response to Message 27358.  

If folding@home can do it, why can't we...eventually ;)

PS3 Grid, SETI and Yoyo has a application for Linux on the PS3. SIMAP, SETI and Einstein a PPE only application for PS3 on Linux.
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Message 53134 - Posted: 18 May 2008, 17:34:15 UTC

There was a very interesting feature article in Nature earlier this year, describing the rivalry between two groups of researchers studying protein folding using molecular dynamics. Not quite the same as Rosetta: more along the lines of what Folding@home is doing. It's available online at

http://www.nature.com/news/2008/080116/full/451240a.html (subscription required)

Anyway there was a story in there about one research group maybe 15 or 20 years ago who, finding the speed of current computer hardware insufficient for their needs (like being too rich or too thin, it seems there's no such thing as having too much computational power when it comes to this stuff), decided to build their own supercomputer out of commercially available parts. They duly constructed the machine, modified their software to run on it, and started working on the first folding simulation, which took over two years. By the time it had finished the machine was obsolete: Moore's law had seen to it that general purpose hardware had caught up in terms of speed.

I imagine the Baker group have this cautionary tale in mind as they weigh the pros and cons of porting R@h to run on specialized machines such as the PS3.
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Message 53137 - Posted: 18 May 2008, 18:15:17 UTC - in response to Message 53134.  

I imagine the Baker group have this cautionary tale in mind as they weigh the pros and cons of porting R@h to run on specialized machines such as the PS3.


That's a good point. If Rosetta@h really is much more complex than, for example, Folding@home, it could mean that the time it would take to port it would be long enough that by then the PS3 is on the way out and something like the PS4 is coming.

That might not be the case, but certainly something to think about.

Anyone know what the expected life of the PS3 is supposed to be?
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Message 53145 - Posted: 18 May 2008, 21:20:50 UTC

Generally, about 6-7 years.

And this is where the PS3 has the xBox beat.

The PS3 uses the Cell processor. So does the IBM Blade Servers. And now, a stripped down version will start appearing in laptops.

So, imho, time well invested, as it will not be "obsolete" in 2 years.
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Message 53201 - Posted: 20 May 2008, 19:14:59 UTC - in response to Message 53200.  

Sean Kiely's post, revised to protect EMail address from SPAM.

If folding@home can do it, why can't we...eventually ;)


We need help from Sony to do this. they apparently had two people on this full time for a year for folding@home. anybody have connections there?


The group at Sony that worked with Stanford to develop folding@home on PS3 was:

Sony Computer Entertainment America
Research & Development

Email: scea_rd at NOplaySPAMstation.sony.comERS (remove capital letters)

Phone: 650.655.8000

Address: Sony Computer Entertainment America
Research & Development
919 East Hillsdale Blvd., 2nd Fl.
Foster City, CA 94404

Here's a link to the page at Sony R&D that discusses the project:

http://research.scea.com/2006-09-folding@home/index.html

I hope you are able to contact a sympathetic ear at Sony!



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Message 54092 - Posted: 30 Jun 2008, 22:41:42 UTC - in response to Message 53201.  

anything come out of this?
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Message 54107 - Posted: 1 Jul 2008, 14:43:26 UTC

some of us are trying to feel out potential contacts, rather than just flying in blind...
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Message 54358 - Posted: 9 Jul 2008, 17:28:02 UTC - in response to Message 53145.  

Generally, about 6-7 years.

And this is where the PS3 has the xBox beat.

The PS3 uses the Cell processor. So does the IBM Blade Servers. And now, a stripped down version will start appearing in laptops.

So, imho, time well invested, as it will not be "obsolete" in 2 years.


if we think that cell processor probably will be the base of ps4 too, I think that investing on it is not a waste of time.

I don't know what kind of algoritm are behind rosetta, but there is the cell MD library used in ps3-grid, that are library created for molecular dynamics simulation on cell processor.
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Message 54429 - Posted: 11 Jul 2008, 3:32:37 UTC

We all know SCEA assists Folding@@Home, but just to further demonstrate having the right connections is everything... (still trying to work on my end)

PS3GRID announces a collaboration with Sony Computer Entertainment Spain


July 9, 2008

PS3GRID announces a collaboration with Sony Computer Entertainment Spain which donated to the project 20 Playstation3 to build a PS3 cluster and funds to support a Master student project. The PS3 cluster will be presented at the European Science Open Forum, 18 July 2008 in Barcelona, http://www.esof2008.org. Photos of the cluster and the PS3GRID showcase will be made available after the event.
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