Message boards : Number crunching : Rosetta stops the use of my 2nd GPU
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thimios Send message Joined: 23 Feb 20 Posts: 2 Credit: 10,685,941 RAC: 134 |
Hi all, I have 2 GPUs in my pc, a 3070 which also drives the display, and a 3080. Whenever rosetta is not running, all is fine, but whenever rosetta runs, only the 3080 is being used by other GPU boinc projects. Any ideas what how this is caused and how to fix it? Thanks! |
Grant (SSSF) Send message Joined: 28 Mar 20 Posts: 1675 Credit: 17,712,196 RAC: 20,695 |
With your systems hidden only a Wild Arse Guess is possible. Most likely you need to make use of app_config files for each of your GPU projects to reserve a CPU core/thread to support each running GPU application, or just limit the number of Cores/Threads Rosetta can use so there are spare threads to support all running GPU applications. Grant Darwin NT |
thimios Send message Joined: 23 Feb 20 Posts: 2 Credit: 10,685,941 RAC: 134 |
Never mind. I fixed it. I set the rosetta app_config.xml to run less instances than the available cpus. Curious that this only happens with rosetta though. |
Mad_Max Send message Joined: 31 Dec 09 Posts: 209 Credit: 25,867,393 RAC: 9,315 |
It probable due to combination of large work cache in your BOINC setting + short deadlines for R@H WUs (R@H server side settings). It can drive BOINC into "panic" (high priority mode) - it allocate all CPU resources to a single project in try to avoid missing deadline. Including CPU core(s) allocated for GPU support. Its a stupid design decision(because it greatly decrease total performance by cut down of all GPU computations) but it have been this way in BOINC scheduler for years. Possible workarounds for this 1 - reduce cache size setting or/and abort excessive WUs from a "hoarding" project in BOINC WUs queue. 2 - use of app_config.xml to limit max number of running instances for one project |
Message boards :
Number crunching :
Rosetta stops the use of my 2nd GPU
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