Munin graphs for Rosetta

Message boards : Number crunching : Munin graphs for Rosetta

To post messages, you must log in.

AuthorMessage
[TA]Kiska

Send message
Joined: 13 Apr 12
Posts: 3
Credit: 787,114
RAC: 0
Message 92637 - Posted: 30 Mar 2020, 16:33:04 UTC
Last modified: 30 Mar 2020, 16:34:01 UTC

So I have graphed the last year and a bit of Rosetta's status page.

You can access it here: https://munin.kiska.pw/munin/rosetta-week.html

One interesting graph here:


And you're more than welcome to ask me to add something
ID: 92637 · Rating: 0 · rate: Rate + / Rate - Report as offensive    Reply Quote
Mod.Sense
Volunteer moderator

Send message
Joined: 22 Aug 06
Posts: 4018
Credit: 0
RAC: 0
Message 92639 - Posted: 30 Mar 2020, 17:30:20 UTC

Finally! A "hockey stick" graph that shows something good!
Rosetta Moderator: Mod.Sense
ID: 92639 · Rating: 0 · rate: Rate + / Rate - Report as offensive    Reply Quote
[TA]Kiska

Send message
Joined: 13 Apr 12
Posts: 3
Credit: 787,114
RAC: 0
Message 92652 - Posted: 30 Mar 2020, 20:32:19 UTC - in response to Message 92639.  

Finally! A "hockey stick" graph that shows something good!


You're welcome :D

Or this one :D

ID: 92652 · Rating: 0 · rate: Rate + / Rate - Report as offensive    Reply Quote
Profile Grant (SSSF)

Send message
Joined: 28 Mar 20
Posts: 1366
Credit: 13,624,788
RAC: 0
Message 92709 - Posted: 31 Mar 2020, 5:08:36 UTC - in response to Message 92652.  
Last modified: 31 Mar 2020, 5:08:49 UTC

Finally! A "hockey stick" graph that shows something good!
You're welcome :D

Or this one :D
Yeah. It got up there for a while, then ran out of work to send.
Grant
Darwin NT
ID: 92709 · Rating: 0 · rate: Rate + / Rate - Report as offensive    Reply Quote
[TA]Kiska

Send message
Joined: 13 Apr 12
Posts: 3
Credit: 787,114
RAC: 0
Message 93407 - Posted: 4 Apr 2020, 19:17:46 UTC

And the in progress jobs keeps falling :D

ID: 93407 · Rating: 0 · rate: Rate + / Rate - Report as offensive    Reply Quote
Profile Chilean
Avatar

Send message
Joined: 16 Oct 05
Posts: 711
Credit: 26,659,492
RAC: 21
Message 93409 - Posted: 4 Apr 2020, 19:21:06 UTC

Now that they increased the default WU duration, I'd expect to see a decrease in the number of WU being sent back, but an ever increasing RAC as each WU will return more decoys than before,
ID: 93409 · Rating: 0 · rate: Rate + / Rate - Report as offensive    Reply Quote
Millenium

Send message
Joined: 20 Sep 05
Posts: 68
Credit: 184,283
RAC: 0
Message 93419 - Posted: 4 Apr 2020, 19:53:56 UTC

Indeed, this is what should happen, but if the credits weirdness is fixed
ID: 93419 · Rating: 0 · rate: Rate + / Rate - Report as offensive    Reply Quote
Profile Grant (SSSF)

Send message
Joined: 28 Mar 20
Posts: 1366
Credit: 13,624,788
RAC: 0
Message 93423 - Posted: 4 Apr 2020, 20:09:57 UTC - in response to Message 93409.  
Last modified: 4 Apr 2020, 20:12:10 UTC

Now that they increased the default WU duration,
It was only for a short time, it's back to 8 hours again.


I'd expect to see a decrease in the number of WU being sent back, but an ever increasing RAC as each WU will return more decoys than before,
Not if the Credit function is working properly. Credit should be paid for the number of FLOPs (Floating Point operations per second) done for Valid work, not the number of Decoys done- as they vary depending on the type of data being processed.
Only a more efficient application should result in increased Credit per hour for a given system. ie- more work (FLOPs) is done per hour.

The first batch of work i got with the new application was actually resulting in less Credit per Task. Will have to see how things go when processing resends.
Grant
Darwin NT
ID: 93423 · Rating: 0 · rate: Rate + / Rate - Report as offensive    Reply Quote

Message boards : Number crunching : Munin graphs for Rosetta



©2022 University of Washington
https://www.bakerlab.org