Message boards : Number crunching : Finally, a gpu app on Rosetta@Home
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[VENETO] boboviz Send message Joined: 1 Dec 05 Posts: 1986 Credit: 9,430,643 RAC: 12,379 |
Not so relevant for me as I think I've gone over the top having 2Gb & 4Gb cards and I doubt that will change anytime soon. Or ever +1 |
Sid Celery Send message Joined: 11 Feb 08 Posts: 2105 Credit: 40,928,305 RAC: 18,320 |
Is it like the situation we had with Raspberry Pi devices that time(?) when an amount of RAM needed was hard-coded in but free RAM was fractionally below, so only 4Gb devices could run tasks, even though actual RAM called was way less?At this stage we don't know. Iirc the problematic setting used involved a certain number of bytes (of RAM, not VRAM in that case), so 4,000,000,000,000 bytes was 3,906,250,000 bits, was 3,814,697Kb, was 3,725Mb, was 3.637Gb RAM is used differently obvs, but it's easy to see how they could miss by a small fraction, so you miss out by just 1Mb Anyway, their problem (and yours) not mine. I miss out by a mile. |
Grant (SSSF) Send message Joined: 28 Mar 20 Posts: 1663 Credit: 17,329,840 RAC: 24,452 |
Well, while you need to take a few bags of salt with the TeraFLOPS estimates for the work being done for the Projects it's interesting to see the comparison between the projects, CPU v GPU at the moment. Rosetta TeraFLOPS estimate: 40.835 Ralph TeraFLOPS estimate: 2.847 The thing to keep in mind is the difference in the number of users producing that work. For Rosetta there are 2,400, for Ralph there are 31. And while each user may have 1 to 100 (or more ) computers, the number of systems with a usable GPU is much, much less than those with a suitable CPU. So it's quite impressive that so few systems can produce so much work. And given that the present Ralph application is Windows only, NVidia only, and 6GB or more of VRAM required, there's a massive amount of computing resources still available to be used. Grant Darwin NT |
[VENETO] boboviz Send message Joined: 1 Dec 05 Posts: 1986 Credit: 9,430,643 RAC: 12,379 |
For Rosetta there are 2,400, for Ralph there are 31. And while each user may have 1 to 100 (or more ) computers, the number of systems with a usable GPU is much, much less than those with a suitable CPU. So it's quite impressive that so few systems can produce so much work.[/url] That not so strange. If i'm not wrong, you have an "entry level" "old" gpu (2 generations ago). That gpu produce almost 7 TFlops in single precision and 200 GFlops in double precision. For an "entry level" "old" cpu makes you can calculate the gflops (number of cores*frequency*operation per clock) and it's much less than gpu. It's normal, cpu is "general purpuse", gpu is "specialized" If you can "fit" your code on gpu, you win And given that the present Ralph application is Windows only, NVidia only, and 6GB or more of VRAM required, there's a massive amount of computing resources still available to be used. Waiting for Amd :-P |
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Number crunching :
Finally, a gpu app on Rosetta@Home
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