Posts by popandbob

1) Message boards : Number crunching : what about using CUDA for calculations? (Message 53369)
Posted 27 May 2008 by popandbob
Post:

F@H has just announced support for Nvidia GPU's utilising CUDA wtih the new GPU2 Client and should be beta testing within a few weeks.

-Lucus


WHAT?!?!!? Wow thats good to hear!

Finally I'll be able to use my GPU for something other than graphics/games!

~BoB
2) Message boards : Number crunching : what about using CUDA for calculations? (Message 53135)
Posted 18 May 2008 by popandbob
Post:


3. I will need to re-read some threads and articles about gpu's, and the problems specifically related to nVidia (there were reasons why up until present that F@H only used ATI and not nVidia), before I comment futher, other than noting what F@H has already stated:


The GPU client is still the fastest, but it is the least flexible and can only run a very, very limited set of WUs. Thus, its points are not linearly proportional to the speed increase. The PS3 takes the middle ground between GPUs (extreme speed, but at limited types of WU's) and CPU's (less speed, but more flexibility in types of WUs).



So, gpu's may be very fast, but there are "very, very limited" instances where a dc project may be able to take advantage of that speed, and it may just be that the very nature of the Project does not allow it to have the "very, very limited" types of wu's which can benefit.


Folding@home does not use CUDA. They are trying to build a one app fits all for the GPU which currently is not possible due to their differences. I remember reading somewhere that until Nvidia support and return accurate results with this method they use they will not use Nvidia GPU's.

Folding@home's biggest limitation is the use of directx for their GPU clients. This causes the need for 1 core/cpu to be used to supply the GPU.

~BoB
3) Message boards : Number crunching : minirosetta v1.19 bug thread (Message 53059)
Posted 14 May 2008 by popandbob
Post:
3 errors...

Error 1

<core_client_version>5.10.30</core_client_version>
<![CDATA[
<message>
Incorrect function. (0x1) - exit code 1 (0x1)
</message>
<stderr_txt>
# cpu_run_time_pref: 36000
# cpu_run_time_pref: 36000

ERROR: Conformation: fold_tree nres should match size
ERROR:: Exit from: ....srccoreconformationConformation.cc line: 192
called boinc_finish

</stderr_txt>

error2

<core_client_version>5.10.30</core_client_version>
<![CDATA[
<message>
Incorrect function. (0x1) - exit code 1 (0x1)
</message>
<stderr_txt>

ERROR: unrecognized atom_type_name HOH
ERROR:: Exit from: c:cygwinhomeboincboinc_buildminirosetta_1.19minisrccore/chemical/AtomTypeSet.hh line: 79
called boinc_finish

</stderr_txt>
]]>

error 3

core_client_version>5.10.30</core_client_version>
<![CDATA[
<message>
- exit code -1073741819 (0xc0000005)
</message>
<stderr_txt>
# cpu_run_time_pref: 36000


Unhandled Exception Detected...

- Unhandled Exception Record -
Reason: Access Violation (0xc0000005) at address 0x005C3030 write attempt to address 0x00000004

Engaging BOINC Windows Runtime Debugger...
4) Message boards : Number crunching : Why no R@h work downloading? I also run SETI (Message 45663)
Posted 1 Sep 2007 by popandbob
Post:
9/1/2007 12:01:45 PM|rosetta@home|Sending scheduler request: Requested by user
9/1/2007 12:01:45 PM|rosetta@home|Requesting 1 seconds of new work
9/1/2007 12:01:51 PM|rosetta@home|Scheduler RPC succeeded [server version 509]
9/1/2007 12:01:51 PM|rosetta@home|Deferring communication for 2 hr 5 min 26 sec
9/1/2007 12:01:51 PM|rosetta@home|Reason: no work from project


been going on for the past week... thankfully the other projects have held up...

BoB






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