Posts by Astromancer.

1) Message boards : Number crunching : 64 Bit Client? Is it really x64? (Message 51062)
Posted 29 Jan 2008 by Astromancer.
Post:
Prior to them slapping that label on a 32b app. If you had 64b and requested work, you'd get "there's no work for that platform", so it's a cheat to allow 64b OSes to participate.


Well I'm glad they did that then. Was just hoping it was going to mean that I'd be able to get more crunching out of my cpu time, more science in less time is better afterall!

But I'll take it just working as some science is better than no science!
2) Message boards : Number crunching : 64 Bit Client? Is it really x64? (Message 51056)
Posted 28 Jan 2008 by Astromancer.
Post:
Ah, it is but isn't it seems. The client is called x86_64 at the end, but it is running in 32bit mode.

It had me confused there.
3) Message boards : Number crunching : 64 Bit Client? Is it really x64? (Message 51054)
Posted 28 Jan 2008 by Astromancer.
Post:
Ok, so I stopped doing any BOINC stuff for a while due to the mobo in my computer having issues. Now that I have some new hardware, I decided to go with Vista x64 so I could use all 4 gigs of ram.

So I downloaded BOINC and saw there was an x64 version. And during the Rosetta program downloads I noticed that the cruncher seemed to be an x64 as well.


So is it really crunching data in 64 bit? And if it is, is it crunching that data faster due to it?

I ask as if it does allow for faster crunching it just gives me more of a reason to use x64 on future computers and all, and it'll give me a reason to use the copy of XP x64 that I own and never really use.

So anyone have any info on this?? Thanks!






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