We have officially switched over to a new crediting system that grants credit based on the amount of structures produced by your computer

Message boards : Technical News : We have officially switched over to a new crediting system that grants credit based on the amount of structures produced by your computer

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Message 83073 - Posted: 23 Aug 2006, 0:00:00 UTC

We have officially switched over to a new crediting system that grants credit based on the amount of structures produced by your computer. Under the new system, the amount of credit awarded per structure for a particular work unit is determined by the average amount of credit claimed per structure using the standard BOINC credit metric over all Rosetta@home runs of that work unit to date. For each work unit type, we keep track of the total amount of claimed credits and structures from valid results returned by hosts, and we use these running totals to determine the amount of credit to award per structure. So if your computer returns 2 structures, the amount of credit awarded would be 2 * total_claimed_credit / total_structures where total_claimed_credit and total_structures are the sum of the claimed credits and structures from valid results returned by all hosts prior to your returned result for that particular work unit type, respectively. The first returned result will be awarded the claimed credit, the second returned result will get the average claimed credit per structure between the two multiplied by the number of structures returned by the result, the third returned result will get the average claimed credit per structure between the three multiplied by the number of structures returned by the result, and so forth. Under the same time frame, a faster computer will produce more structures than a slower computer and thus will be awarded more credits per cpu time.
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Message boards : Technical News : We have officially switched over to a new crediting system that grants credit based on the amount of structures produced by your computer



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